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This is a rare opportunity to join our Lund site. We are looking for You, a skilled and motivated Graduate Engineer to join our agile Compiler Development Team, working on the very exciting, leading edge of mobile GPU technologies, the next generation Mali™ mobile IPs. You can have your contribution to shape the technologies that the mobile market will see in years to come.
You will be joining a multinational and dynamic GPU compiler development group located across Cambridge (UK) and Lund (Sweden). The team in Lund is responsible for Graphics APIs (OpenGL/ES, Vulkan), GPU backends and performance analysis.
What will you be accountable for?
As Graduate Engineer you will contribute to the development of new compiler features and help ensuring that our compilers can get the optimal performance out of our Mali GPUs.
Education & Qualifications
You are working towards or completed university degree (or equivalent) in Computer Science or a related field.
Self-taught skills and home projects are very relevant and are valuable additions to mandatory coursework.
What skills and experiences do you need?
Knowledge of Compiler technology
Exposure to C++ programming language
Exposure to any kind of Continuous Integration system
Exposure to Software Quality methodology, tooling or metrics