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****We review applications continuously and we do not apply last application day. An offer may be given while this ad is still posted****

MachineGames is looking for an excellent Senior Gameplay Programmer to design and implement gameplay and work closely with artists, lead engine programmers, designers and producers.

Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.

This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.


Develop gameplay related functionality (controls, camera movement, game rules, etcetera)
Identify and implement platform specific optimizations to relevant gameplay systems
Write clean, professional, and maintainable code
You are an active advocate for system features and tools that would improve the production process
Work closely with designers, artists, and animators to bring the vision of the game to life
Deliver high quality work in a timely manner over an extended period of time

Expectations on a senior

You are expected to lead by example and tutor any less experienced members within the applicable discipline. You can take on a mentor role
You operate within given constraints (time/schedule and technical limits) but pro-actively work to constantly improve our processes
You are able to plan out and complete work with minimal direction or oversight from Director/Producer
Take initiatives to collaborate cross functionally
Actively share your experience and knowledge with other team members


You have 5+ years of experience in AAA or mobile games development
Shipped more than 1 title where credited as programmer for PC, Console or Mobile games
Excellent C++/C# skills
You’re solutions oriented with great problem solving skills
Used to working on a large codebase and as part of a team
Organized and have excellent time management skills
Fluent in English in speech and writing
Self-starting team player with very strong work ethic and cooperative attitude
Last but not least, you’re passionate about making GREAT games!

About MachineGames

MachineGames was established in 2009 by former founding members of Starbreeze Studios and was acquired by ZeniMax Media in 2010. Located in Uppsala, Sweden, MachineGames is a studio comprised of a seasoned group of developers recognized for their work creating story-driven games. Their first title, the critically-acclaimed action-adventure shooter, Wolfenstein: The New Order, is a reimagining of the franchise widely credited for helping establish the first-person shooter genre. Launched in May 2014, the game has garnered numerous ‘Game of the Year’ and ‘Shooter of the Year’ awards and nominations from media outlets worldwide. Launched in May 2015, The Old Blood was well received by fans and critics for bringing more of the thrilling action-adventure shooter gameplay they loved in The New Order, and unveiling more of this reimagined world while paying homage to the franchise’s roots. MachineGames released Wolfenstein II: The New Colossus in October 2017 for PC, Xbox One, and PS4, winning a number of accolades for as well as The Adventures Chronicles DLC for Wolf II in early 2018

How to Apply

****We review applications continuously and we do not apply last application day. An offer may be given while this ad is still posted****

Therefore, do not hesitate to apply! Klick on the link to be redirected to our internal career page. We will not accept applications sent to us by email.

Detta är en jobbannons med titeln "Senior Gameplay programmer" hos företaget Machinegames sweden ab och publicerades på webbjobb.io den 25 mars 2019 klockan 00:00.

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