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****We review applications continuously and we do not apply last application day. An offer may be given while this ad is still posted****

MachineGames is looking for an experienced Render Programmer to join our team. In this role you will work closely with the rest of the engineering team as well as artists and designers.

Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.

This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.

Responsibilities

Write clean, professional, and maintainable code
Support and maintain existing systems
Be an active advocate for system features and tools that would improve the production process
Collaborate with the engineering team, designers, artists and animators in the day-to-day development
Problem solving and debugging
Construct solutions for unforeseen design problems in a timely manner
Keep up to date on rendering techniques that are researched and consider possible use scenarios for our titles.
Ensure GPU is used as efficiently as possible under the defined constraints
Deliver high quality work in a timely manner over an extended period of time

Requirements

You have 3+ years of experience in AAA or mobile games development
Proficient with C++ and/or C#
Ability to contribute innovative and original ideas towards all aspects of game production and development
Good level of mathematics and rendering algorithms
Experience with OpenGL, DirectX, Vulkan and/or Metal
Solutions oriented with great problem-solving skills
Organized and have excellent time management skills
Fluent in English in speech and writing
Self-starting team player with very strong work ethic and cooperative attitude
Last but not least, you’re passionate about making GREAT games!

Desired skills:

Higher education in Computer Science and/or Mathematics or relevant experience
Experience from AR/VR
Experience working in video game industry, integrating online services

About MachineGames

MachineGames was established in 2009 by former founding members of Starbreeze Studios and was acquired by ZeniMax Media in 2010. Located in Uppsala, Sweden, MachineGames is a studio comprised of a seasoned group of developers recognized for their work creating story-driven games. Their first title, the critically-acclaimed action-adventure shooter, Wolfenstein: The New Order, is a reimagining of the franchise widely credited for helping establish the first-person shooter genre. Launched in May 2014, the game has garnered numerous ‘Game of the Year’ and ‘Shooter of the Year’ awards and nominations from media outlets worldwide. Launched in May 2015, The Old Blood was well received by fans and critics for bringing more of the thrilling action-adventure shooter gameplay they loved in The New Order, and unveiling more of this reimagined world while paying homage to the franchise’s roots. MachineGames released Wolfenstein II: The New Colossus in October 2017 for PC, Xbox One, and PS4, winning a number of accolades for as well as The Adventures Chronicles DLC for Wolf II in early 2018

How to Apply

****We review applications continuously and we do not apply last application day. An offer may be given while this ad is still posted****

Therefore, do not hesitate to apply! Klick on the link to be redirected to our internal career page. We will not accept applications sent to us by email.

Detta är en jobbannons med titeln "Render Programmer" hos företaget Machinegames sweden ab och publicerades på webbjobb.io den 25 mars 2019 klockan 00:00.

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