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Avalanche Studios is one of the game industry’s leading independent developers. Renowned for triple-A blockbuster hits like Just Cause, Mad Max and the upcoming Rage 2, Avalanche Studios has in the last decade expanded its business to develop and release its own IPs. With theHunter, theHunter: Call of the Wild and Generation Zero, Avalanche Studios is firmly established as one of the leading Games As A Service developers. The world-leading open world engine Apex 2.0 underpins these titles, made for PC and consoles and developed in Stockholm, New York and Malmö.
Avalanche Studios Malmö are currently looking for a UI Designer with a deep background in Flash or Scaleform, a flair for motion graphics, and a fanatical devotion to intuitive user experiences.
You will work closely with the Design and Art teams to determine the functionality and features of the user interface, and to maintain a consistent art style between the user interface and the rest of the game. You are willing to push the boundaries of UI design, and the ability to consider issues from numerous angles (Design/Art/Code) and takes efficient actions.
UI design experience on at least one published PC/ console game
Strong Photoshop skills
Thorough knowledge of flow/ function/ form and UI progression
An abiding love of open-world action games
UI design qualifications or training
Fluent in English, both written and spoken
Strong communication skills and a collaborative outlook
Familiarity with Scaleform
We review applications continuously, so please apply as soon as possible.
Here's what well need to see:
Your detailed resume in English
A digital portfolio or demo reel
Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Malmö, Sweden.
At Avalanche Studios, we believe in worlds without limits, and we are committed to develop a diverse and inclusive workplace. We strive to hire great talent from a variety of backgrounds. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.
Our studio in Malmö, Sweden is the company’s third location since it was founded in Stockholm in 2003, and expanded to New York City in 2011.The Malmö studio will focus on development of current and future Avalanche Studios IPs, relatively small and flexible projects which rest on a solid foundation of AAA production values and award-winning proprietary technology. Malmö was chosen because of its unique location, rich culture and - above all - thriving game development community. With its creative independence, a decade and a half of experience and strong portfolio of games, Avalanche Studios will fill a unique position in the city.