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At Embark, we want to empower everyone to create games. To realize this dream of ours, we explore and apply the latest technology, and we reimagine what games can become and how they should be built.To fit at Embark you are passionate about the evolution of interfaces, capabilities, and user experiences as we bring more creativity to users. You understand what has been done and how we have gotten to the current “state of the art,” and are ready to help move that forward.You will be responsible for user research, leading a broad view of UX across creative tools and play experiences, and building experiments focused on interactions in 3d real-time environments.You have UX experience in many contexts, though you have extra knowledge and interest in modern game-like 3d simulated worlds. You are comfortable in 3d tools, but also able to run user tests and present conceptual ideas. You enjoy designing in new areas, where ideas are harder to prove and a strong mix of intuition and rapid prototyping are required. When you think of the future of creation, you don’t think only about improving proven toolsets, you also explore new ways to enable userExamples of responsibilitiesDesign and iterate UX for several internal projectsExplore, and analyze UX best practices from academy and industryUser testing on prototypes, other software, and conceptual ideasLevel-up UX understanding and skill at Embark, drive the discipline forwardIt would be awesome if you have some of theseA creative and curious mindExperience in prototyping UX in 3d enginesEnjoyment of creative collaboration – you want to design and share with othersA focus on creative tools and enabling the largest number of people to use them5+ years of UX work, ideally some in creative applications or gamesFluency in English