- Notera att ansökningsdagen för den här annonsen kan ha passerat. Läs annonsen noggrant innan du går vidare med din ansökan.
You will join a small team building new creative experiences, creating and refining ideas, and then rapidly prototype and iterate. This creative sandbox will be in development for a while, so this will require a high degree of comfort with technical elements, and changing systems. You will be responsible to generate many types of “proof of concept” of small parts of larger ideas – paper prototypes, in-engine experiences, diagrams, comics, whatever is needed.You will be doing a mix of content building and lightweight coding. Experience with modern programming languages (C#, Rust, Go, etc) will be helpful, as will skill with Unreal or Unity or other game creation tools. You enjoy building new things, learning from them, and then figuring out what steps to take next. You are comfortable on projects with a long term vision and lots of detail to figure out on the way.Example of responsibilitiesTurn discussions of “I wonder if…” into prototype plans, help group land ideasRapidly build (and likely discard…) many prototypes of many stylesWork with UX team to add telemetry, run user tests, and iterate ideasExplore and understand other creative tools, and learn from themIt would be awesome if you have some of theseA creative and curious mindFamiliarity with coding practice, art pipelines, or sophisticated systems designExperience in Rust or other modern programming languagesFamiliarity with toolsets for creating interactive experiences (Unreal, Unity, etc)Have participated in game jams or other small focused creative developmentEnjoyment of creative collaboration – you want to design and share with othersAdvocacy for user creativity, desire to see what others do with the tools you buildExperience with Roblox, Dreams, Super Mario Maker, or other “creative” gamesFluency in English