• Notera att ansökningsdagen för den här annonsen kan ha passerat. Läs annonsen noggrant innan du går vidare med din ansökan.

Avalanche Studios is one of the game industry’s leading independent developers. Renowned for triple-A blockbuster hits like Just Cause, Mad Max and the upcoming Rage 2, Avalanche Studios has in the last decade expanded its business to develop and release its own IPs. With theHunter, theHunter: Call of the Wild and Generation Zero, Avalanche Studios is firmly established as one of the leading Games As A Service developers. The world-leading open world engine Apex 2.0 underpins these titles, made for PC and consoles and developed in Stockholm, New York and Malmö. The PositionWe strongly believe that developer efficiency is a differentiating factor between a blockbuster success and a failure and this is where you as the Automation Programmer come in. You are part of the team responsible for availability, latency, resource efficiency, overall performance, change management, monitoring, and capacity planning for core services. Working with a large codebase spanning multiple languages and domains, you will work to improve game team efficiency by automating processes and developing services.We believe that a successful candidate has strong programming skills and a distinct sense of craftsmanship; preferably with experience working on continuous integration environments and cloud systems. If you believe that rapid iterations is key to making great games and have hands-on experience improving developer workflows we would like to meet you.This is a great opportunity to join the IT and engine team and contribute to an environment where our developers are efficient and productive. Being a part of this team means that a lot of people will rely on your expertise and the optimal candidate will thrive under such circumstances.We offer you a challenging, relaxed and stimulating environment where you will work with some of the industrys brightest minds while constantly applying and deepening your skills.Required QualificationsStrong Python (or Go, Javascript, Erlang, etc.) programmerSolid experience developing for - and administration - of LinuxExperience with configuration management systems such as Ansible, Chef, Puppet Experience with version control systems such as Perforce, Git, SubversionExperience with continuous integration systems Jenkins, TeamCity, Bamboo, etc.Familiar developing and using REST-like APIsGood verbal and written communication skillsDesired QualificationsExperience with virtualization (ESX, etc.) and containerization (Docker)Experience with Google Compute, AWS, or similar cloud environmentsDatabase experience, with distributed systems such as Cassandra (prefered) or RDBMs such as PostgreSQLFamiliar with asynchronous messaging systems such as Google Cloud Pub/Sub or RabbitMQExperience working with distributed systemsFamiliar developing for WindowsFamiliar with C, C++, Java, C#, or similarApplicationTo apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.Our valuesAt Avalanche Studios, we believe in worlds without limits, and we are committed to develop a diverse and inclusive workplace. We strive to hire great talent from a variety of backgrounds. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.Stockholm StudioOur state of the art studio is located in the beautiful area of Södermalm, in the center of Stockholm and the Game industry Hub. Our studio is a beautiful place inspired by our catalog of games, from the lush jungle of a lobby (Just Cause) to the corroded steel beams housing the light fixtures above your new workplace (Mad Max). We hope you’ll come to think of this place as your home turf and creative foundation.APPLY NOW

Detta är en jobbannons med titeln "Site Reliability Engineer" hos företaget Fatalist development ab och publicerades på webbjobb.io den 11 september 2019 klockan 00:00.

Hur du söker jobbet

webbjobb-logo-white webbjobb-logo-grey webbjobb-logo-black