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Technical Artist - StockholmThe PositionAvalanche Studios is now currently looking for a Technical Artist to join a top-tier development team of high-profile projects. As a Technical Artist you will work with supporting Avalanche’s existing and unannounced self-published titles, for current and next generation platforms.As a Technical Artist you will support the Art and Tech team with day to day issues and troubleshooting, maintaining the art pipeline. You are expected to assist other team members in achieving their tasks more efficiently by educating content creators and documenting best practices. Informing them about technical limitations in regard to memory and performance. You will need to have an understanding of real-time rendering, shaders and PBR.You will be expected to develop and maintain our art tools pipeline while working in a collaborative environment. You should be well-acquainted with content creation workflows; procedural and manual - involving Maya, Substance Painter and Designer but also Houdini.You should be involved, self-driven and autonomous as well as frequently interacting across teams and projects such as artists, other technical artists, level designers and programmers. the The role include being a communicator between the Art and Development department.The ideal candidate should be a highly motivated individual who is good at communicating and working within cross-discipline teams. As an employee of Avalanche Studios, you work in an environment where social skills are just as important as your professional skills. You work with a team of talented and experienced game developers, who have worked on numerous best-selling and critically acclaimed titles.Required qualifications3+ years experience in the game industryUnderstanding of asset creation pipelines and workflowsPython scripting experienceGood understanding of real time renderingStrong communicator and collaboratorExpert Maya KnowledgeFamiliar with Substance Designer & PainterDesired qualificationsKnowledgeable in interaction designExperienced with Houdini Have knowledge in C++ We will only consider applications that consist of a cover letter, a CV and portfolio. In your cover letter you should include why you want to work at Avalanche Studios and which games you are currently playing. For this role you need to be able to work full-time in our Stockholm office. To apply for this position please register below. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. Our ValuesAt Avalanche Studios, we believe in worlds without limits, and we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.  Stockholm StudioOur state of the art studio is located in the beautiful area of Södermalm, in the center of Stockholm and the Game industry Hub. Our studio is a beautiful place inspired by our catalog of games. We hope you’ll come to think of this place as your home turf and creative foundation.Avalanche StudiosAvalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix) and the developer of Mad Max (published by Warner Bros. Interactive) and Rage 2 (published by Bethesda Softworks). As a publisher, Avalanche Studios has released theHunter: Call of the Wild, Generation Zero and the free-to-play service theHunter Classic which has reached more than 8 million players across 190 countries. Avalanche Studios was founded in 2003 and is based in Stockholm, New York City and Malmö. The studio develops games using its proprietary Apex technology, enabling huge open worlds filled with emergent gameplay. Learn more at http://www.avalanchestudios.com. To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm, Sweden.

Detta är en jobbannons med titeln "Technical Artist" hos företaget Fatalist development ab och publicerades på webbjobb.io den 1 oktober 2019 klockan 00:00.

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