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As a Creative Tools Research engineer at Embark, you will be a part of our small R&D team, exploring technology that bridges the gap between creative intent and execution - how do we enable millions to create vast beautiful interactive worlds and express their ideas in a quick and autotelic way?

You take ideas all the way from research to a software prototype, and you do not shy from diving deep into academic literature and connecting existing solutions to a bigger picture.

You may be coming from engineering, procedural art, academic, machine learning, or tool programming backgrounds. You are comfortable on projects with a long term vision and lots of detail to figure out along the way.

You are not afraid of arriving at wrong answers if they further the understanding of questions at hand.

Example of responsibilities

- Build prototypes of content creation tools and creation loops
- Read, understand, and implement methods published in academic literature
- Explore and understand existing creative tools, and learn from them
- Collaborate with content creators, designers, and software engineers

It would be awesome if you have

- Advocacy for user creativity, desire to see what others do with the tools you build
- Experience with procedural content creation and/or machine learning
- Experience with modern programming languages (Rust, Python, etc)
- Experience with example-based synthesis, generative models, geometry processing
- Solid understanding of 3D computer graphics
- Professional English communication skills.

Detta är en jobbannons med titeln "Creative Tools Research Engineer" hos företaget Embark Studios och publicerades på webbjobb.io den 29 oktober 2019 klockan 20:32.

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