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Want to be part of an exciting journey, be part of a dedicated and experienced game industry veterans while being able to make a great impact? Then this is the right job for you!
You will be working with the networking platform to build a seamless multiplayer experience for different types of gaming studios. You will work with a dedicated and experienced team of game developers and will report to the CTO. As one of our network programmers, you will help us make our protocols and tech more scalable, faster, leaner and more reliable. You will build new features, optimize existing ones and influence the vision for our data-oriented technology stack.
If you want to be one of the first employees in a company and autonomy is important to you, then this is the right job for you! We are a small but fast growing team of industry veterans who have shipped several hit games played by millions of people (e.g. Limbo, Inside, Battlefield 2: Modern Combat, Terminator: Salvation, Frostbite network engine, etc.).
5+ years of experience in a similar role
Experience in especially C# and Go
Experience in network programming / multiplayer games
Bonus if you have a passion for games, open source and Github
Fluent in English
We believe you are in the forefront of your field and have a passion in your area of expertise. You are a curious, reliable and self-propelled person with good analytical and problem solving skills. You are a creative person and are not afraid of being part of an existing startup company.
Deadline for application: We would like to receive your application as soon as possible as the selection will be made continuously, but 2019-12-01 at the latest.
For information: In this recruitment Coherence cooperates with Randstad Technologies. For more information contact the responsible recruitment consultant Anna Åhlin at [email protected] or 0738567456.
About the company
We’re looking for people to join our team! Coherence’s mission is to democratize how multiplayer games are made and what they can become. You will play an important role in creating a platform that enables developers to run massive virtual worlds with millions of players.
Our studio is located in the Game Habitat DevHub, in the heart of Malmö, Sweden. A fantastic workspace for game studios with frequent events, gatherings, ping pong and a relaxation area with sauna. The location offers great public transportation options, walking distance to Malmö Central Station and 20 minute train ride to Copenhagen Airport.