• Notera att ansökningsdagen för den här annonsen kan ha passerat. Läs annonsen noggrant innan du går vidare med din ansökan.

Polygonflow is looking for an Environment Artist that can help us build breathtaking Tech demos. In this role, you'll be closely working with Technical Artists and Programmers deconstruct your creative process, create demo scenes that showcase a mastery of Hard-Surface and Natural environment, and test various tools while they're in development.



What You'll do

  • Create stunning realtime environments in Unreal Engine
  • Thoroughly document your creative process
  • Modelling, sculpt and texture objects
  • Design environments from the ground
  • Come up with breathtaking assets/dioramas/environments that showcase specific tools at their fullest

Who you are

  • You have 4+ years of experience working as an Environment Artist
  • Your texture work shows mastery of PBR
  • Hard-Surface modelling holds no secrets for you
  • You have a strong understanding of form, lighting and grading
  • You're comfortable with using tools while they're in early development
  • You have experience working with the Substance Ecosystem
  • Your portfolio/demo reel showcases the points mentioned above


Knowledge (Optional)

  • You have experience creating your own tools in MEL/Python
  • You have experience working with the Megascans Ecosystem
  • Your portfolio showcases stylized environments

If this sounds like a dream job to you, we'd love to have a chat!


This position is available as an on-site or remote opportunity.


NOTE: Please submit your application in English. Applications without portfolios/demo reels/Github Repositories will be ignored. Let your work do the talking!

Detta är en jobbannons med titeln "Environment Artist" hos företaget GraphN AB och publicerades på webbjobb.io den 7 juli 2020 klockan 16:42.

Hur du söker jobbet

Ansökan sker via e-post till [email protected]. Vänligen använd rubriken/referensen "Envart2020".

webbjobb-logo-white webbjobb-logo-grey webbjobb-logo-black