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We are looking for a Software Engineer in Rendering to join the Frostbite team!

Frostbite is EA’s state of the art multi-platform game development engine that empowers game creators to shape the future of gaming! We achieve this by developing leading-edge engine features and world class tools. Our talented team from across the globe is dedicated to building innovative technology and working closely with teams across EA to create amazing games.

You will be part of our talented rendering team, driving the technology forward that will power future titles and push the boundaries of visual quality in games.

Responsibilities

  • Develop and maintain high quality rendering systems for multiple AAA games
  • Work closely with game team engineers and artists to create highly productive and effective art and content workflows
  • Undertake performance profiling and optimization on multiple platforms

Qualifications

  • BSc degree in Computer Science, or equivalent experience
  • Real-time computer graphics knowledge
  • C++, data-driven design, and software architecture skills
  • Profiling and optimization skills
  • Strong collaboration and communication skills

Bonus Qualifications

  • Knowledge of one or more CPU and GPU architectures
  • Console development experience
  • C#/Tools development experience

What's in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and, of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off of creativity and individuality. At EA, we live the “work hard/play hard” credo every day.

Detta är en jobbannons med titeln "Frostbite: software engineer in rendering" hos företaget Ea digital illusions ce ab och publicerades på webbjobb.io den 16 september 2020 klockan 17:18.

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