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As a tools programmer at Arrowhead, you are a part of our tech team and you will be working closely with designers, artists and other programmers to analyse and improve their workflow.

This means that you work will have a direct impact on the development experience of others by improving their workflows and pipeline. We offer a driven and creative environment where small groups work independently within cross-disciplinary feature teams.

Your contribution
As a Tools Programmer, your main tasks and responsibilities are:

- Maintain and iterate on existing tools and editor features, ensuring that overall quality and usability meet the needs of our project;
- Work together with all feature teams to design and develop new tools, increasing quality of life for all;
- Help to identify workflow issues and bottlenecks in our pipelines and continuously work to improve them;
- Cooperate with the Engine Programmers to implement features in the engine when needed for tools development;
- Communicate and follow up progress on tools with the content developers.

Our requirements
Are you a (tools) Programmer with the following experience under your belt?

- 3-5 years of technical work experience in the video games industry;
- Experience working with C# / C++;
- Experience writing game development tools that improve the user experience and workflow;
- Familiarity with an existing game engine with understanding of game engine and editor concepts;
- Strong debugging and problem solving skills;
- Good English communication skills (verbal and written).

Bonus qualifications
Nice to haves:

- Experience working with WPF;
- Experience with script languages such as Lua, Javascript or Python;
- Familiarity with DCC tools such as Maya, Modo or Blender.

We are looking for someone who thrives working with teams in a variety of disciplines, to build awesome tools in the name of ultimately creating a great game.

Each team member at Arrowhead is passionate about making a kickass effort to create great games. To achieve this we believe it is important to have a team of dedicated, friendly and helpful people around you. We offer a driven and creative environment where small cross-disciplinary teams work tightly together to provide next generation game play experience.

We think you highly enjoy working with developers of all disciplines, to ensure that our tools and workflow enhance the creative process for everyone. To be successful we believe you have the ability to communicate effectively across teams and disciplines, while maintaining a positive and friendly attitude.

Practical information
Scope: Full-time: 40 hours per week. We offer a permanent position and for the right candidate we offer relocation aid, however remote working is also a possibility.

Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you. Please be sure to include relevant work samples or a link to your portfolio/Github.

Detta är en jobbannons med titeln "Tools Programmer" hos företaget Arrowhead Game Studios AB och publicerades på webbjobb.io den 29 april 2021 klockan 16:56.

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