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We are looking for an experienced and passionate programmer to join our game engine team. As the Build Systems & Tools Programmer you will be an integral part in making our game teams as efficient and productive as possible. This is a great opportunity for the person that thrives in a challenging environment with hundreds of people relying on the quality of your work.
Role Description and Qualifications
Developing games at Avalanche Studios involves building and managing large code bases and large amounts of data. The efficiency of the code and asset pipelines can be the differentiating factor between a blockbuster success and a failure. This is where you as the Build Systems & Tools Programmer come in.
This is a great opportunity to join the engine team and contribute to an environment where our developers are efficient and productive. Being a part of this team means that a lot of people will rely on your expertise and the optimal candidate will thrive under such circumstances.
On a typical day you will work closely with the game projects to improve the efficiency of our designers, artists and programmers. You will continuously analyse the asset creation pipeline and optimize it for user efficiency, compilation time and resource utilization.
To succeed in this role will require strong programming skills; preferably with some experience working with asset and code build systems. You are a team player with a strong desire to share your knowledge with others. You are also results-oriented and have the ability to quickly absorb new information and transform it into creative solutions.
We believe that a great candidate for this role understands that rapid iterations is key to making great games and we consider previous experience in these domains a big plus.
We offer you a challenging, relaxed and stimulating environment where you will work with some of the industry’s brightest minds while constantly applying and deepening your skills.
- A strong passion for making the best games in the world
- Strong skills in Python
- Strong skills in C, C++, Go, Java, or C#
- Experience with version control systems such as Perforce, SVN and Git.
- Excellent verbal and written communication skills
- Experience with build systems such as Make, SCons, Waf, Gradle, etc.
- Familiar developing for both Windows and Linux
- Experience managing continuous integration (build + test) environments
- Experience working with distributed systems
- Familiarity with OpenCL and/or CUDA
- B.S. in Computer Science or equivalent work experience
We provide goals, instead of instructions, and the opportunity to do the best work of your career.
At Avalanche Studios Group, we believe in worlds beyond limits, we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Everyone at Avalanche Studios Group has a shared responsibility to create an open and inclusive work environment where everyone is treated equally and with respect. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion and creativity.
How to Apply
We will only consider applications that consist of both a cover letter and a CV. In your cover letter you should include why you want to work at Avalanche Studios Group. For this role you need to be able to work full-time in our Stockholm office.
To apply for this position please register below. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only.