- Notera att ansökningsdagen för den här annonsen kan ha passerat. Läs annonsen noggrant innan du går vidare med din ansökan.
This is an in-house position and will require working in our Stockholm office as soon as it’s safe due to COVID.
QUALIFICATIONS:
- 4 to 6 years of experience as a 3D artist in the video games industry
- Technical knowledge related to real time, 3D engines and level editors
- Strong modelling, UVing and texturing skills
- Good knowledge of 3Ds max, Zbrush, Photoshop and Unreal Engine
- Ability to work on different artistic styles
- Fluent in English.
- Great organizational skills
- Excellent time management skills
- Ability to work on more projects at one time
- Great communication skills
RESPONSIBILITIES:
- Creating high quality high poly and low poly 3D assets for a variety of projects.
- Working closely with the creative director and producer.
- Managing and developing the 3D art team.
- Providing updates and reviews on 3D art team's progress.
- Making sure all the assets are up to studio quality and delivered on time.
- When necessary, finding the right solutions to meet set objectives.
- Oversee the correction of the team's bugs.
- Scouting and vetting new talent.
Hur du söker jobbet
Ansökan sker via e-post till [email protected].