• Notera att ansökningsdagen för den här annonsen kan ha passerat. Läs annonsen noggrant innan du går vidare med din ansökan.

Mojang is looking for a Senior Gameplay Programmer to take on the challenges around implementing gameplay features for the universe of Minecraft Dungeons. The team consists of 30+ people, half of which are developers and the rest a mix of; designers, artists, audio designers, testers, build engineers and producers. We all collaborate closely within and across disciplines as well as with our partner studio in the U.K.

Your work will have a major impact on the gameplay experience and will have a large impact on the quality and feeling of the product.

Some of your tasks will be:

  • Implementing gameplay features for Minecraft Dungeons.
  • Be involved in design discussions, implement and maintain gameplay systems together with game designers
  • Define technical solutions for various gameplay features following design documentation.
  • Collaborating with and supporting other feature teams working on the game.

Requirements

  • Fluent in modern C++ (including refactoring, optimization, debugging and testing), with familiarity with C++17 and C++20.
  • Proficient in one modern game engine (like Unreal)
  • Experience with agile methodologies and workflows
  • Understanding of software architecture patterns used for multiplayer games.
  • Have a genuine interest in game development and the games industry.
  • Used to working in an international environment and to express yourself fluently in English.
  • Support and act as a role model to less experienced developer
Detta är en jobbannons med titeln "Senior Gameplay Programmer" hos företaget Mojang Synergies AB och publicerades på webbjobb.io den 11 augusti 2021 klockan 13:15.

Hur du söker jobbet

webbjobb-logo-white webbjobb-logo-grey webbjobb-logo-black