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SenseGraphics develops next generation medical simulator software for a wide range of surgical procedures. It is used in simulators for training surgeons in various fields such as robotic surgery, eye surgery, dentistry, ultrasound interpretation and anesthesia. The simulators combine the latest technologies in realtime graphics rendering as well as advanced force feedback to allow the surgeons to have an experience that is as close to reality as possible.

We are currently extending our team and have several open positions to be filled. If you are interested in being part of our innovative, creative, good-humored and fast-moving team, you?re welcome to apply. Please send your application with your CV and examples of previous work to [email protected]

What we offer
You will be working in an international environment in small teams where you will have the opportunity to directly influence and shape the projects you are involved in. We offer the chance to take part in developing the latest cutting edge technologies and to push what is currently possible. All our projects are international and you will be interacting directly with people from different places in the world. The company has a flat organisation and you are expected to take personal responsibility for your own work.

What we need
You are a self-motivated, responsible person who enjoys working on challenging problems. You have a drive to learn new things and like to work on finding new solutions at the current edge of technology. You are good at communicating with others and enjoy working both in teams and independently. You like the environment of a smaller and responsive company where you get more freedom in what you do but also have to take more responsibility for your own work.

If you are interested in being part of our innovative, creative, good-humored and fast-moving team, please read through the requirements. You?re welcome to send your application with your CV and examples of previous work to [email protected]

Core Engine Developer
You will be working with the development of the main rendering engine used for all simulator projects at the company. Your job is to communicate with the people working on the simulators in order to identify what the needs are for improvements or new features in the engine. You will then be implementing these features, improve usability and support them in their development. The engine is based on the open-source framework H3DAPI (which SenseGraphics also develops) and much of your work will be added into this framework as well. One of your first assignments will be to do a rehaul of the graphics rendering pipeline in H3DAPI.

Required qualifications:

- Extensive knowledge in C++ programming for Windows using Visual Studio
- Fluently spoken and written English
- Master?s or Bachelor?s degree in Computer Science or equivalent
- Interest in real-time graphics rendering
- Additional experience in the following is of advantage:

H3DAPI
OpenGL programming
Python
X3D-VRML
Blender
GLSL shader programming
Physics simulation
Haptics
Linux and OSX

Detta är en jobbannons med titeln "Core Engine Developer - C++" hos företaget Sensegraphics ab och publicerades på webbjobb.io den 16 september 2014 klockan 00:00.

Hur du söker jobbet

Ansökan sker via e-post till [email protected].

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