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As the Lead programmer for theHunter you will take a key role in making sure we can continuously deliver game updates at the high quality expected from Expansive Worlds / Avalanche Studios.
You will both lead the technical development for theHunter and theHunter Primal and develop gameplay features together with the programming team. You will take lead on implementing updated tech from larger Avalanche Studios productions. You will work close to the Producer and Executive Producer to realize the roadmap you helped develop. You will also take an active role in design reviews and code reviews to ensure an appropriate quality level, and in mentoring junior programmers.
As you will work on a wide range of different game aspects we see the perfect candidate having a couple of years practical experience from different areas of game development as well as experience from being a lead.
This is a rare opportunity for the candidate who wants to play an instrumental and leading role in a smaller and experienced team. If you are a person who likes being challenged and stimulated in an ambitious and talented environment, this position will suit you perfectly.
Excellent people management and communication skills.
Prior experience from working as a lead on at least one shipped title.
Prior experience from working as a gameplay programmer.
A strong technical background with at least 4 years professional experience in C/C++ programming
Extensive knowledge in software development methods (agile knowledge a must)
Experience from working with multiplayer games
Experience from working with open world games
Experience from programming Python
To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.