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Business Intelligence Analyst
MAG Interactive is a mobile gaming company built on creativity and passion. Our goal is to create high quality games that make our players want to come back for more. Our games have been downloaded more than 100 million times and we are proud to say that Ruzzle is one of the most played mobile word games ever created. We are all part of creating an environment of trust and a sense of ownership in everything we do. This working culture is key to being able to continuously create top-notch games.
MAG is looking for a Business Intelligence Analyst to join our team of driven, creative and high performance talents. We want you who work equally well independently and in teams.
As a Business Intelligence Analyst at MAG you will be working closely together with the product teams developing existing games portfolio as well as assessing new game ideas and prototypes. When needed you will also support other parts of the organization becoming more data driven by deriving insights from large amounts of structured and unstructured data.
Desired Skills and Experience
+3 years experience working with BI and analytics
Experience with SQL and big data technologies (e.g Google Cloud Services)
R and/ or Python
Experience in designing and evaluating A/B-tests
Proficient in statistics and hypothesis testing
Excellent communication skills
Fluent in English
A plus if you also have experience with:
Background from the mobile gaming industry
BI reporting tools (eg.Tableau, QlikWiew)
Experience from working with product life cycle management
What we offer:
A truly unique and creative working environment
The opportunity to influence millions of users worldwide
Humble and talented colleagues
Fun, inspiring and centrally located studios in Stockholm and Brighton
A profitable company with great financials and prospects
MAG Interactive is a mobile gaming company founded in Stockholm in 2010. Our studios in Stockholm and Brighton are working hard towards one goal: creating high quality time experiences for our players. So far, our games have been praised by Apple (Ruzzle was named Best of App Store 2012 and Ruzzle Adventure Best of App Store 2014) as well as by our over 100 million players. For us, the key to being able to deliver quality games is our unique working environment. We have a flat organizational structure and our culture is based on trust and teamwork; each team is responsible for both decision-making and their games? performance. Everyone is included in the company?s development and success. In the past years, we won Sweden?s hottest tech company award, TNW Europe 2014?s Tech 5 start-up competition, and we were listed as one of Europe?s hottest start-ups by Wired UK.