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Beskrivning av arbetsuppgifter:
We think that you're a great problem solver, have an excellent ability to communicate your design work to others and thrive in a collaborative environment. You're curious and compassionate. You take ownership of your designs and are comfortable with your abilities. Yet you know how, and when, to change your mind. You have a great eye for both form and function, and value their mutual relationship in a successful design. Wireframing, as well as sketching on a whiteboard or piece of paper, is second nature to you. The same goes for the importance of qualitative copywriting in a good user experience. We're a cross-disciplinary product development team that builds and maintains the entire system. In addition to a group of designers with diverse and overlapping skills, you?ll work closely with developers, QA, the CEO and other business folks. We work in an agile team with high flexibility where everyone has a chance to influence their day-to-day and long-term work. Collaborative workshops and paper prototyping is core to our design process. Fat whiteboard markers, stacks of post-it notes and Sketch will soon be among your best friends, if they aren't already. As a company we value and aim for diversity. We believe it is extremely important to keep moving in that direction for our team health, culture and future success. Diversity is also key for us to understand and represent our customers. Billogram is a stable, well-financed company that reached profitability earlier this year. Please apply with a link to your online (or pdf) portfolio and a letter (in English or Swedish) where you briefly explain why you are an excellent candidate for this position.
Beskrivning av kvalifikationer: You have 2+ years of professional experience designing for mobile and desktop products with long-term goals Experience working with alternative control methods and "non-visual" user interfaces You have a few years of hands-on experience designing UI's and user flows for web-based products You have experience building lightweight prototypes in software such as Sketch or Invision You have prior experience creating personas, and you've made strategic product decisions (long and short term) based on these personas You have experience conducting user studies and other types of design research for an actual, shipped product You've worked as part of a product team, close to developers and other stakeholders You have intermediate knowledge in CSS/HTML and JS, and you know how to communicate your design decisions to developers in realistic, actionable ways You have great artistic knowledge and know how to use this ability in order to create successful designs that engage and carry the user through an interface You're a great UI copywriter, and you know when to present a feature with plain text, and when to use a visual indicator (icon etc) Prior experience working with 2D animation and motion design is a big plus