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The Position
As a member of the audio team, you will enjoy working with many and varied parts of implementation and design, through our editors and scripting languages, as well as middle ware solutions and standard audio editors. The Avalanche audio pipeline is design driven, so you will enjoy great freedom in your designs as you implement these designs all the way into the game.

As a Sound Designer you will be part of a tight and highly motivated team that strives to create the best sound experiences possible in games. In addition to the various members of the audio department you will get to work side by side with game developers of all disciplines (e.g., UI, vehicles, weapons, etc) in order to help them realize the sound of their designs.

Qualified candidates must have a passion for audio, a feel for music and a solid grasp of theoretical concepts such as sonic perspective, layered textures and abstract vs. concrete sound design as well as more tangible concepts such as gain structure, and basic digital audio principals.
Responsibilities include:
designing sounds
implementation of sounds into the game
scripting
dialog editing
music editing
Required Qualifications
Minimum of 3 years working as a sound designer in the games industry (film industry experience appreciated) with at least one shipped AAA title
Great understanding of sound implementation and design, and the stages involved in taking your design all the way into the game
Ability to take direction for sound design
Good grasp of FMOD (Designer or Studio)
Fluent in common audio tools and software (Reaper, Cubase, ProTools, Soundforge, etc)
Strong organizational skills
Ability to edit and navigate within XML and Python scripts
Highly motivated and good at communicating and working within cross-discipline teams

Desired Qualifications
Field recording experience
Understanding of new loudness standards
Solid grasp of microphone basics

To apply for this position please register below with a detailed CV and cover letter. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm, Sweden.

Detta är en jobbannons med titeln "Sound designer" hos företaget Fatalist development ab och publicerades på webbjobb.io den 30 april 2018 klockan 00:00.

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