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We are looking for C++ engineers for our Playback team in Gothenburg. We focus on the infrastructure required to power the signature Spotify music player experience. Here’s some of the stuff we are working on:
Continuously integration to the shared C++ library powering audio streaming in our iOS, Android and desktop clients
Streaming audio efficiently through Internet
Using Big Data and machine learning to improve users’ playback experience
Enabling low latency playback even in the most challenging network conditions
Making sure offlining tracks works reliably and intuitively
Ensuring quality through automated testing
You are able to write clear, modular, maintainable code that will perform on many platforms and devices
You have an interest in either audio or networking, or both
Cooperation with others while solving complex problems is natural for you and you really want to make a difference
End-user experience, high quality, agile values and modern engineering practices are what drives you
You have been working for a couple of years with software development and probably have a bachelor’s or master’s degree in Computer Science, or equivalent such as electro and engineering physics
You have strong written and spoken communication skills in English
Spotify’s engineers are creative problem solvers focusing on building a fantastic music listening experience for millions of our end-users and artists. They work together in autonomous teams and are given larger missions that they independently decompose and solve. If you are great at teamwork and also know how to design simple, efficient and testable software, then you’re the one we are looking for!