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The Position
We strongly believe that developer efficiency is a differentiating factor between a blockbuster success and a failure and this is where you as the Automation Programmer come in. You are part of the team responsible for availability, latency, resource efficiency, overall performance, change management, monitoring, and capacity planning for core services. Working with a large codebase spanning multiple languages and domains, you will work to improve game team efficiency by automating processes and developing services.

We believe that a successful candidate has strong programming skills and a distinct sense of craftsmanship; preferably with experience working on continuous integration environments and cloud systems. If you believe that rapid iterations is key to making great games and have hands-on experience improving developer workflows we would like to meet you.

This is a great opportunity to join the IT and engine team and contribute to an environment where our developers are efficient and productive. Being a part of this team means that a lot of people will rely on your expertise and the optimal candidate will thrive under such circumstances.

We offer you a challenging, relaxed and stimulating environment where you will work with some of the industrys brightest minds while constantly applying and deepening your skills.

Required Qualifications
Strong Python (or Go, Javascript, Erlang, etc.) programmer
Solid experience developing for - and administration - of Linux
Experience with configuration management systems such as Ansible, Chef, Puppet
Experience with version control systems such as Perforce, Git, Subversion
Experience with continuous integration systems Jenkins, TeamCity, Bamboo, etc.
Familiar developing and using REST-like APIs
Good verbal and written communication skills

Desired Qualifications
Experience with virtualization (ESX, etc.) and containerization (Docker)
Experience with Google Compute, AWS, or similar cloud environments
Database experience, with distributed systems such as Cassandra (prefered) or RDBMs such as PostgreSQL
Familiar with asynchronous messaging systems such as Google Cloud Pub/Sub or RabbitMQ
Experience working with distributed systems
Familiar developing for Windows
Familiar with C, C++, Java, C#, or similar

Our values
At Avalanche Studios, we believe in worlds without limits, and we are committed to develop a diverse and inclusive workplace. We strive to hire great talent from a variety of backgrounds. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.

Stockholm Studio
Our state of the art studio is located in the beautiful area of Södermalm, in the center of Stockholm and the Game industry Hub. Our studio is a beautiful place inspired by our catalog of games, from the lush jungle of a lobby (Just Cause) to the corroded steel beams housing the light fixtures above your new workplace (Mad Max). We hope you’ll come to think of this place as your home turf and creative foundation.

Detta är en jobbannons med titeln "Infrastructure Programmer" hos företaget Fatalist development ab och publicerades på webbjobb.io den 24 augusti 2018 klockan 00:00.

Hur du söker jobbet

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