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At King, you’ll get to work with a super experienced team on our internal C++ engine that is the powerhouse behind many of Kings greatest hits. We’re always finding new ways of getting the most out of the millions of mobile devices out there, and figuring out the best ways to empower our teams to make and deliver our amazing games.

You’ll contribute not only our great engine and tools, but also be able to share your passion for games, engine technology, tools, and the best ways to build all of them. The role also involves communication with the internal game teams, our product management team, and making sure our architecture keeps King at the forefront of the mobile world.

King values and requires our technical independence. Our engine is all in-house - we own and maintain every single line of code, and do our best to stay on top of new technologies, ideas and techniques. We’ve got strong views on modern software development and expect you to help make sure King stays connected to language development, testing methodologies and agile practices.

As a developer you have an interest in understanding the whole tech stack, you have good analytical capabilities, you write well-structured code and are comfortable working on complicated code base. We work in an agile and iterative Scrum process with continuous releases to the live environment so you will see the impact of your work almost immediately. You are passionate about system development, new technology, tools, and games in particular.

Take technical responsibility for the product:
· Architect, design, implement, document and test game engine and associated tools features
· Maintain and optimize new and existing engine features
· Produce high quality and well-structured code
· Share and learn from those around you in a collaborative development environment
· Communicate with our game team stakeholders to grow those relationships

Skills to create thrills

· Excellent C++ knowledge with significant experience in C++ development
· Experience with Android & iOS game development or experience from AAA/Console development
· Happy to work in an agile development environment
· Works effectively in teams, both local and geographically distributed

Tasty bonus skills

· Professional game and engine development experience with multiple game teams as customers
· Experience in working with memory / performance critical applications / low level optimizations
· Significant experience working with 3rd party game engines (Unity, Unreal, etc...) or in house engine where the role involved:
· Ability to architect & design APIs and components to be used by other developers/technical artists
· Developing engine feature or APIs
· Producing related user documentation / architecture designs
· Experience with tools (Editors, exporters, etc.) development

King in Malmö

Opposite the central station at Bruksgatan, and just around the corner from Stortorget, our studio is right in the middle of Malmö’s cultural heart. Inside, you’ll find a terrace screaming for summer BBQs. Outside, you’ll find everything from breathtaking seascapes to underground art galleries. And with Denmark within driving distance, you can even visit The Little Mermaid whenever you like.

Detta är en jobbannons med titeln "C++ Game Engine Developer" hos företaget Midasplayer ab och publicerades på webbjobb.io den 1 november 2018 klockan 00:00.

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