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The GPU Division require an experienced and highly motivated Staff Verification Engineer to join a fast growing team and verify our next generation of state of the art GPUs. The team predominantly employs constrained-random coverage-driven simulation techniques using SystemVerilog and UVM. You will play a key role in the team – both with hands-on project work, creating and deploying new methodologies within the team.About the teamYou will work in our Lund office within a team that spans three sites across Europe. The team includes design, verification and modelling engineers working on the next gen graphics processors. Given the span of the team, there may be opportunity for travel to other sites during your work.What will you be accountable for?The role covers development and deployment of methodologies as well as direct hands-on test bench development. You will be responsible for:Reviewing and assessing proposed design changesArchitecting verification IP and full verification environmentsYou are expected to investigate and script new verification flows and optimising existing flowsDeveloping methodology and deploying within the group and having full ownership of verification closure.What skills, experience and qualifications do I need?You will require a proven track record with constrained-random verification including ownership of a suitably complex verification environment. Be comfortable using SystemVerilog to develop verification components and be familiar with the tools and processes for developing test benches and finishing all aspects of the verification process. You are capable of developing verification flows to make best use of EDA tools.Essential AttributesStrong experience with SystemVerilog for verification of complex design IP.Experience of architecting and implementing functional verification environments for complex IP.Experience developing re-usable and scalable code whilst having good knowledge of UVM.Strong scripting skills (UNIX shell scripting, Python or Perl) – being able to develop scripting to support new flows.You posses the ability to quickly understand and apply complex specification details and capable of owning all stages of a project to completion.Willingness to tackle varied and complex technical challenges.Strong communication skills and ability to work well as part of a team as well as experience working and communicating with remote design centres.Desirable AttributesKnowledge of graphics principles.Knowledge of C/C++.Experience with formal verification.Experience with emulation flows.Willingness to travel to Arm sites within Europe