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Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

We are looking for a Software Engineer to join the Frostbite team!

Frostbite is a technology and collaboration platform for diverse game franchises, such as FIFA, Battlefield, Star Wars Battlefront, Mass Effect, Dragon Age, Need for Speed and Plant vs. Zombies Garden Warfare. Thousands of game developers all over the world are using Frostbite to create some of the best-looking games in the industry!

You will be part of a talented multi-disciplinary team developing the tools and game runtime behind the amazing worlds you see in Frostbite games. This includes the workflows and systems for building levels and objects in Frostbite. In the team we collaborate closely on a day-to-day basis to make sure game teams around the world have great workflows and a performant and flexible runtime for their games.

Responsibilities

  • Innovate and improve workflows, data builds and game systems for handling huge amount of game objects
  • Design and implement systems and APIs used by thousands of game developers across EA
  • Collaborate closely with game teams to ensure world class workflows and in-game performance
  • Iterate on usability, tool performance and stability to power our users to create stunning games
  • Drive new features and innovations for our users
  • Lead the team in best practices and mentor your colleagues

Qualifications

  • Strong C++ and software architecture skills
  • Experience from C#
  • Good collaboration and communication skills
  • Humble, eager to learn more and thrives in a learning culture

Bonus Qualifications

  • Experience from game engine development and large-scale game development
  • Experience with challenges such as entity component systems
  • Experience with data-oriented design and unit testing

We look forward to receiving your application!



About EA


At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers.


We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more!


Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Detta är en jobbannons med titeln "Software Engineer" hos företaget Ea digital illusions ce ab och publicerades på webbjobb.io den 3 maj 2021 klockan 16:22.

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