• Notera att ansökningsdagen för den här annonsen kan ha passerat. Läs annonsen noggrant innan du går vidare med din ansökan.

As a Tools Programmer at Dims you would build procedural tools, and with these totally rethink how player-creation of games is done.

We started Dims to make a platform where creators who love open world games can come and build dynamic, interactive worlds and games together with their friends.

We want player-creators to be able to make large 10x10km worlds, with their friends in realtime, as their characters. Going for a realistic art style. So if your dream is to create your own Middle Earth or the Star Wars world Tatooine with your friends you should be able to do that, all while messing around within the world you're creating.

About the role

You'll be working both on the technical side of content creation, as well as content presentation, creating user facing creative tools such as:​​

  • Procedural tools that generates rich living biomes which sparks the creators inspiration and takes them to an immersive place.
  • Procedural tools for intuitive high-level creation of buildings, enabling the user to lay out entire cities.
  • Materials and objects that has reactions and behaviours to make the world living and interactive, for example vegetation like moss growing on rocks and trees.
  • Shader / VFX / Particle effects tools.
  • And other tools that you yourself help define and build.

About Dims

We have funding and are backed by two strong investors; one European VC fund and one Game Angel Investor.

Who are you?

  • You have solid experience as a Tools Programmer or Tech artist.
  • You know C# or C++ or other programming languages, and is curious to learn Rust 🦀.
  • You're autonomous and get things done.
  • Your ultimate goal is building awesome tools that our creators love.

What we offer?

This is an opportunity to be part of building a startup from an early stage, and comes with the responsibilities and reward that reflects that.

We have our own nice office in Stockholm, Sweden.

On-site hires are preferred, but we're open to applications working remotely.

Apply now!

  • Start date is as soon as possible.
  • Drop a few lines about yourself to [email protected] and we'll get back to you shortly!

Detta är en jobbannons med titeln "Tools Programmer" hos företaget Fredtob Games AB och publicerades på webbjobb.io den 1 juni 2022 klockan 12:34.

Hur du söker jobbet

Ansökan sker via e-post till [email protected].

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