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Electronic Arts is an innovative tech company that creates incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

You will be a part of our team building core systems for data management and game asset processing that make our tools responsive and stable for thousands of users editing millions of assets. Some examples of what we work with are:

  • The system that provides on-disk data to our editor
  • The pipeline for creating game-ready data from raw or source data
  • A caching system for built data to increase efficiency
  • A service for On-demand loading of large game data

The Content Framework team belongs to the Production Systems domain that creates tools, frameworks and services that EA’s content creators rely on to create and enhance EA’s games.

As a Software Engineer in Test you will be a member of the engineering team, you follow what the domain leadership sets as priority. Your primary focus is to automate tests aiming for better quality and performance.

Responsibilities

As a SET, reporting to our Senior Engineering Manager, you will contribute to our automation efforts by collaboratively identifying areas suitable for testing, designing scripts and implement these using our existing framework and tools.You will work together with our developers and quality analysts to determine solutions which accounts for the unique demands that automating specific technology brings.

Other responsibilities include:

  • Tools to produce autotests with multiple clients
  • Add tests using the new tooling
  • Participate in planning activities with the domain to capture requirements and context .
  • Further improve our integration tests framework to make it easy to test disconnections
  • Collaborate with QA and rest of the team to ensure all epics have a clear test plan identified
  • Gain domain expertise and actively share knowledge within the team.

Qualifications

  • 2+ years of experience with C++ programming
  • Experience working collaboratively with team members on a common codebase using version control tools (Perforce, Git)
  • Familiarity with common automation technology and frameworks, including automated functional tests and unit tests (gtest, gmock, MS Test framework).
  • Experience with agile development practices

Bonus Qualifications

  • Some experience with recent web technologies and HTTP
  • Experience with Python (or other scripting languages)

Detta är en jobbannons med titeln "C++ Software Engineer in Test - Frosbite" hos företaget Ea digital illusions ce ab och publicerades på webbjobb.io den 31 augusti 2022 klockan 09:35.

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