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Are you a technical and dedicated Artist with experience in developing pipelines? Are you interested in being a part of Paradox Development Studio and taking the Art of Crusader Kings 3 to the next level? Then you may be the one we’re looking for!

About the role

As a Technical Artist, you bridge the worlds of the artist and the programmer, acting as an interpreter and problem-solver. It is crucial that you have excellent interpersonal skills in dealing with differences between creative and technical teams and you are proactive and able to work well without any direct oversight.

Your responsibilities will be to support artists by ensuring they have the tools they need to do their jobs. As well as being the driving force pushing the tools and the pipeline, you will be in charge of improving the art pipelines to ensure that stunning results are achieved, while keeping efficiency at its peak.

In the role of Technical Artist, you’ll work with the art, tools, and engineering teams to devise solutions and workflows. Your ability to analyze and plan will help the studio develop the tools to support the art teams in production while working with our in-house scripting language. Together with the art team, you will develop and maintain maya tools using python; test and debug tools and processes to ensure pipeline stability. You will also be responsible for VFX in production as well as assisting in creating shader-based solutions for the art teams.


Skills & Requirements

  • Experience with software such as Maya, Photoshop, or Substance Designer
  • Scripting knowledge (C#, JavaScript, Python)
  • Knowledge of how to work with VFX
  • Solid understanding of art and animation pipelines
  • Experience or understanding of rendering and post-effects, rigging and animation and physics simulations
  • Shader development experience (HLSL, GLSL)

The right candidate is passionate about strategy games and about maintaining historical accuracy, which is very central to many of our IPs. At Paradox we take pride in providing opportunities for our artists to work on varying projects and titles, and to develop and learn new skills. Therefore we also actively look for people who are interested in expanding their talents. If you enjoy working in a fast-paced and open work environment, you’re going to like it here.

This position is based in the Stockholm office with weekly, optional, "Work from home" days.


Detta är en jobbannons med titeln "Technical Artist - Crusader Kings 3" hos företaget Paradox Development Studio AB och publicerades på webbjobb.io den 6 oktober 2022 klockan 11:58.

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