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We are looking for an experienced and passionate programmer to join our core technology team. As a Build Systems Programmer you will be an integral part in making our game teams as efficient and productive as possible. This is a great opportunity for the person that thrives in a challenging environment with hundreds of people relying on the quality of your work.

The Position

Developing games at Avalanche Studios involves building and managing large code bases and large amounts of data. The efficiency of the code and asset pipelines can be the differentiating factor between a blockbuster success and a failure. This is where you as the Build System Programmer come in.

This is a great opportunity to join the engine team and contribute to an environment where our developers are efficient and productive. Being a part of this team means that a lot of people will rely on your expertise and the optimal candidate will thrive under such circumstances.

On a typical day you will work closely with the game projects to improve the efficiency of our designers, artists and programmers. You will continuously analyse the asset creation pipeline and optimize it for user efficiency, compilation time and resource utilization.

To succeed in this role will require strong programming skills; preferably with some experience working with asset and code build systems. You are a team player with a strong desire to share your knowledge with others. You are also results-oriented and have the ability to quickly absorb new information and transform it into creative solutions.

We believe that a great candidate for this role understands that rapid iterations is key to making great games and we consider previous experience in these domains a big plus.

We offer you a challenging, relaxed and stimulating environment where you will work with some of the industry’s brightest minds while constantly applying and deepening your skills.

Required Qualifications

A passion for making the best games in the world
Strong skills in either Python, Go, C# or Java
Excellent verbal and written communication skills
An understanding of code compilers and compilation pipelines
An appreciation for well tested code

Desired Qualifications

Experience with build systems such as Make, SCons, Waf, Gradle, etc.
Strong skills in C, C++, or C#
Familiar developing for both Windows and Linux
Experience developing highly concurrent applications
Experience working with packaging and/or distribution systems such as Apt/Maven/NPm
Experience working with continuous integration (build + test) environments
B.S. in Computer Science or equivalent work experience

Application

To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.

Desired Qualifications

Experience with build systems such as Make, SCons, Waf, Gradle, etc.
Strong skills in C, C++, or C#
Familiar developing for both Windows and Linux
Experience developing highly concurrent applications
Experience working with packaging and/or distribution systems such as Apt/Maven/NPm
Experience working with continuous integration (build + test) environments
B.S. in Computer Science or equivalent work experience

We are looking for an experienced and passionate programmer to join our core technology team. As a Build Systems Programmer you will be an integral part in making our game teams as efficient and productive as possible. This is a great opportunity for the person that thrives in a challenging environment with hundreds of people relying on the quality of your work.

Detta är en jobbannons med titeln "Build System Programmer" hos företaget Fatalist development ab och publicerades på webbjobb.io den 5 juli 2017 klockan 00:00.

Hur du söker jobbet

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