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The Position

Avalanche Studios Malmö is looking for an experienced and highly talented physics programmer to help breathe life, realism and fun into our next explosive open world multiplayer game. This is an exciting opportunity to develop cutting-edge physics and collision systems and use them in creative and novel ways, working together with other departments to solve physics, animation and AI problems. You will iterate toward the perfect blend of realism and fun gameplay and use your math skills to optimize, simplify and extend our engine.

Our Malmö studio is composed of a small and senior team where you will be the physics domain expert. We have a history and a tradition of pushing physics, destruction and interactivity in our sandbox games and in this role a lot of people will depend on your expertise and knowledge to realize their vision of the game. In return we offer all support you need as well as creative freedom and autonomy to pursue the technical solutions you believe are the best.

Required Qualifications

Prior experience authoring and extending physics systems for a shipped game title on current generation console
Experience working with game physics in a multiplayer title
Experience of low level optimisations and fixing stability issues.
Outstanding math skills (linear algebra, matrix/quaternion math)
Fluency in C/C++
Strong multi-threaded programming skills
Passion for playing and making games

Desired Qualifications

Physics/mathematics/computer science degree
Assembly and SIMD programming

To apply for this position please register below with a detailed resume and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Malmö, Sweden.

Our Values

At Avalanche Studios, we believe in worlds without limits, and we are committed to develop a diverse and inclusive workplace. We strive to hire great talent from a variety of backgrounds. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.

Malmö Studio

Our studio in Malmö, Sweden is the company’s third location since it was founded in Stockholm in 2003, and expanded to New York City in 2011.The Malmö studio will focus on development of current and future Avalanche Studios IPs, relatively small and flexible projects which rest on a solid foundation of AAA production values and award-winning proprietary technology. Malmö was chosen because of its unique location, rich culture and - above all - thriving game development community. With our creative independence, a decade and a half of experience and strong portfolio of games, Avalanche Studios will fill a unique position in the city.

Detta är en jobbannons med titeln "Physics programmer - malmö" hos företaget Fatalist development ab och publicerades på webbjobb.io den 24 maj 2018 klockan 00:00.

Hur du söker jobbet

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