• Notera att ansökningsdagen för den här annonsen kan ha passerat. Läs annonsen noggrant innan du går vidare med din ansökan.

The Position

Avalanche Studios Group and its creative division, Avalanche Studios, are looking for an experienced Technical Animator to join a top-tier, experienced team to help craft cutting edge AAA open-world games.


As a Technical Animator you will be responsible for state machine design and implementation, player mechanics, rigging characters and other in-game objects, setting-up and maintaining animation pipelines and facilitating animators and designers to help maximize efficiency in feature development.


You'll be responsible for

  • Owning and maintaining animation state machines
  • Driving animation state machine tools and pipeline improvements
  • Driving animation pipelines, and regularly improving upon them
  • Driving character physics (hair and cloth simulation, as well as ragdoll physics)
  • Aiding in rigging and skinning, as well as character customization setup
  • Working in collaboration with animators, designers and programmers to implement realisation of player mechanics and npc characters
  • Communicating effectively with content teams to identify workflow issues, spec out the plan to solve them, and then drive that plan to completion
  • Using your technical expertise to find creative solutions to challenging problems

Required Skills

  • Python and/or Mel scripting abilities
  • Knowledge of Autodesk animation software (Maya/Motionbuilder)
  • Strong understanding of character mechanics and animation pipelines/workflows
  • Ability to provide strong character rigging / skinning
  • Clear and open communication skills
  • Desire to work as part of a team; taking feedback and direction appropriately, and the motivation to work independently

Desired Skills

  • Experience working on open world games
  • Experience working with player mechanics
  • Knowledge of character physics (hair and cloth sim and ragdoll) in-game
  • Experience with character customization and what goes into making a customization system work
  • A big added plus - experience with C++

To apply for this position please register below with a detailed resume, link to a portfolio and cover letter. A portfolio is required demonstrating all aspects of your skills. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm, Sweden.


Our Values

At Avalanche Studios, we believe in worlds without limits, and we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.

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