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The Position

Avalanche Studios is looking for a Lead Gameplay Programmer who will work on our upcoming AAA title Contraband - a co-op smuggler’s paradise game set in the fictional world of 1970s Bayan. Contraband is a brand-new IP published by Xbox Game Studios.


As Lead Gameplay Programmer, it will be your job to collaborate closely with the project leaders and game designers to turn designs, features, improvements and other cool new ideas into manageable tasks that can be worked on by your gameplay programming team. To do this successfully, part of the job will be a managerial one: assigning work, giving input and feedback, performing reviews, making calls on direction and working with production on estimates and planning. You will also work in the engine yourself as a part of your programming team, developing and maintaining the systems necessary for designers to create missions, build complex gameplay mechanics and tweak and balance the Game


The team is moderately sized which will give you a great opportunity to influence the end product, while at the same time requiring you to push the boundaries of your discipline when needed.


Required Qualifications

  • Excellent knowledge of C++
  • Experience leading a team of programmers
  • Comfortable in very large code bases
  • A keen sense of fun gameplay
  • Knowledge of gameplay code and systems
  • Working knowledge of AI, physics, animation systems
  • Strong communication skills across disciplines

Beneficial Experience

  • Experience working with Havok Physics, Animation and AI
  • Experience with game design processes
  • Experience with Python
  • Experience on current or next-gen console titles
  • Experience in Games as a Service

To thrive in a programming position at Avalanche Studios, you need to be willing and have the ability to learn new tools and workflows. You have a positive attitude and contribute to a healthy team dynamic by seeing opportunities and highlighting limitations in a constructive way.


You can communicate to clearly establish common goals and align expectations. You are ambitious and are interested in pushing the boundaries of our user experience but can also skillfully balance this with the realities and constraints of Live game development.


The Stockholm location

Our Stockholm office is situated in Södermalm, the beating heart of the city’s game industry. It’s a physical representation of our games – the lush vegetation of Just Cause and theHunter: Call of the Wild meets corroded metal straight out of Mad Max. It has everything you need to make it your creative base camp.


Our values

At Avalanche Studios Group, we create worlds beyond limits. But that’s not exclusive to our games, so we’re committed to developing a diverse and inclusive workplace. All Avalanchers have a shared responsibility to create an open work environment where everyone is treated equally and respectfully. Being part of our world is not contingent on your heritage, your gender, or sexual orientation. It’s all about your passion and creativity.


How to apply

To apply for this position, please register below and provide your CV in English. We review applications continuously. All further studio-related information is provided under a non-disclosure agreement

Detta är en jobbannons med titeln "Lead Gameplay Programmer" hos företaget Fatalist development ab och publicerades på webbjobb.io den 13 december 2023 klockan 09:07.

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