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*Remote options across EU time zone*

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

In this role you will be part of the reimagining of The Sims that players know and love. The Sims is one of the top selling PC game franchises of all time and The Sims 4 is by far our most successful Sims game. We have more than 70 million registered players of the base game. To date, The Sims 4 has shipped over 60 content packs and countless base game feature and quality of life updates. The Sims 4 continues to transcend being “just a game” and continues to be a positive force in people’s lives while occupying a unique creative space in the game industry. We're excited you're interested to learn more about how you can join our team and dream big. For more information about The Sims, follow @TheSims on Twitter, Instagram and TikTok, like The Sims on Facebook, visit TheSims.com newsroom and tune into Behind The Sims on YouTube for the latest news and updates.

POSITION OVERVIEW

As a Gameplay Software Engineer on The Sims, your job will be to work on the new gameplay features, systems and UI for the Sims 4 in close collaboration with the Design team. You will build unique content for a game that supports a large demographic of simulation player patterns. Most of the work is expected to be done in Python.

RESPONSIBILITIES

  • Extend existing and develop new data-driven gameplay and UI systems by writing performance-efficient Python and Action Script 3 code embedded into the context of existing architecture.
  • Create new Sim behaviors within a real-life simulation game in collaboration with the Design team: interaction with the world, other Sims, and objects; socialization, careers, scenarios, etc.

SKILLS AND EXPERIENCE REQUIRED

  • Proven ability to read and understand the legacy code.
  • 1+ years experience in a hands-on gameplay or UI development role.
  • Confident technical abilities with coding in C++ or Python.
  • Code debugging skills.

ANYTHING FROM BELOW WILL BE A PLUS

  • Code optimization skills.
  • Experience with game animation and navigation systems.
  • Experience working in large data-driven games or applications.
  • Experience developing for large-scale live products.
  • Experience using static and performance analysis tools, automated testing, unit testing, and configuration management processes.
  • Knowledge of UI technologies such as Scaleform, ActionScript 3, HTML, CSS, JavaScript.

Detta är en jobbannons med titeln "Gameplay Engineer - Maxis (The Sims)" hos företaget Ea digital illusions ce ab och publicerades på webbjobb.io den 24 oktober 2023 klockan 10:49.

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